null
An Object
that specifies the collision filter properties.
The collision filter allows the user to define which types of body this mouse constraint can interact with.
See body.collisionFilter
for more information.
The Constraint
object that is used to move the body during interaction.
The Mouse
instance in use. If not supplied in MouseConstraint.create
, one will be created.
A String
denoting the type of object.
Generated using TypeDoc
The
Body
that is currently being moved by the user, ornull
if no body.