null
An Object that specifies the collision filter properties.
The collision filter allows the user to define which types of body this mouse constraint can interact with.
See body.collisionFilter for more information.
The Constraint object that is used to move the body during interaction.
The Mouse instance in use. If not supplied in MouseConstraint.create, one will be created.
A String denoting the type of object.
Generated using TypeDoc
The
Bodythat is currently being moved by the user, ornullif no body.