Static Protected _cancelStatic Protected _frameStatic Protected _requestStatic createStatic runStatic startStatic stopEnds execution of Runner.run on the given runner, by canceling the animation frame request event loop.
If you wish to only temporarily pause the runner, see runner.enabled instead.
stop
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The
Matter.Runnermodule is an optional utility which provides a game loop, that handles continuously updating aMatter.Enginefor you within a browser. It is intended for development and debugging purposes, but may also be suitable for simple games. If you are using your own game loop instead, then you do not need theMatter.Runnermodule. Instead just callEngine.update(engine, delta)in your own loop.See the included usage examples.